Edison Square was to be an extension of Main Street USA. The architecture for the square's buildings and shops was based on more modern and populated areas than Midwestern Main Street, such as New York, Chicago, and Boston at the turn of the century. While Main Street has a proverbial foot in the 1800s and the early 1900s, Edison square would be modern and forward thinking, just like it's namesake. Built as an extension of Center Street, Edison Square would occupy the parcel of land now home to the Cast restaurant, the Inn Between, between Main Street and Tomorrowland. In a park in the center of the square would be a statue of Thomas Alva Edison himself, and the area's main attraction would be "Harnessing the Lightening," a series of still dioramas the guests would walk past about uses of electricity in the past, present, and future, which later evolved into the Carousel of Progress for General Electric's Progressland for the 1964-65 New York World's Fair. I personally like Edison Square not for the "Harnessing the Lightening" show, but for it's architecture, a more logical extension of Main Street than China Town, Liberty Street, or International Street, as few towns have those, but most have an upper class area, and the proposed Hollywood area off of Main Street simply destroyed the Midwestern ambiance. Also, the exit of "Harnessing the Lightening" should have gone into Tomorrowland, because Main Street set the turn of the century scene, Edison Square showed innovation and futurism beginning to make it's way into American culture, and Tomorrowland finishes the show's scene of the future by actually entering the future itself. Edison Square is still a possibility, simply replace "Harnessing the Lightening" with a Disneyland version of the "Carousel of Progress," long rumoured to be closing at Walt Disney World's Magic Kingdom.
This proposed Disneyland expansion would best be described by an Imagineer who actually worked on the land's design, so I will share with you, dear reader, a WED memo from October 1976 giving a clear explaination-
Along the Rivers of America in the northen portion of Frontierland lies Discovery Bay. Having as its roots a "San Francisco of the 1850-1880s," the theme area would bring to life a time and place that climaxed an age of discovery and expansion.
Discovery Bay would reflect the influx of opportunists, dreamers and adventurers that poured into this cultural melting pot after the discovery of gold. The railroad link with the East had brought with the beginnings of culture and luxury, and the area was now earning its reputation as a "city of myths and eccentricities."
With these parameters established, a Western port city would be a logical and exciting addition to Frontierland.
Such a debarkation point would be a natural for many of our exciting show concepts, as well as some exciting new ones. The flexibility of this once-only-place in time can best be demonstrated through brief sketches of some attraction possiblities.
The area would fan out around a bay inlet from the Rivers of America. Standing on a rock outcropping, the old lighthouse keynotes the styling for this age of mechanical marvels. Here the Columbia would dock, as well as several "set piece" crafts, giving a feeling of international adventure to this frontier port.
Along the docks would be a traditional Chinatown. This version would recreate a Chinese settlement in the days of the Western Frontier, with its exotoc food dishes, merchandise, and an unusual attraction called the Fireworks Factory. Here guests could test their marksmanship -- bursting skyrockets, pinwheels, and various firecracks as they move through a whimsical assembly line.
In another corner, a group of opportunists have set up shop. Among the promises and allures offered are those a of French aerial explorer. He promises brave adventurers a trip aboard a fantastic flying machine to an Island of paradise located at the Top of the World.
With this set-up, we could effectively integrate a very exciting show that has been difficult to fit into the logic of the Park's existing realms. This "Island at the Top of the World" adventure and several others are not really fairy tales for Fantasyland, nor backwoods frontier adventures. But they do date from the late 19th Century, and could use the Discovery Bay location as a debarkation point for adventure.
Another example, the motion picture "20,000 Leagues Under the Sea" has its beginning in exactly this type of place. Perhaps a new version of the old Disneyland attraction could be developed. Guests might view the workings of the Nautilus and Nemo's secrets, before dining in an undersea Grand Salon.
A time machine or "dimensional" adventure also works nicely with this 19th Century port, so often the period of time depicted in the writings of Verne and Wells.
Returning now to the streets of Discovery Bay, the facades might include elaborate gaming halls with crystal chandeliers and plush interiors, while the shop windows could reflect the runaway inflation of the golden economy (eggs - $18 a dozen, Room & Board - $100 a day) -- a parody on today's economic situation. Actual shops might include "The Model Works" featuring Disney oriented scale reproductions, and a scientific supplies office.
At the other end of town would be the Railroad Station and the site of Discovery Bay's most unusual attractions. Dominating this area is The Tower, a wild structure that takes guests down a dizzy spiral and into a giant magnetic structure where the forces of magnetism are demonstrated in a most exciting manner.
Also a part of this sector is the great Western Balloon Ascent and Professor Marvel's Gallery, a fascinating visit with the foremost collector of the exotic, weird, and whimsical from all over the world.
The cornerstone of this development would be the completion of Big Thunder Railroad. This will allow access to the new area and provide a glimpse of the gold rush fever that paved the way to the land of adventurers and dreamers -- Discovery Bay, Frontierland.
The land would have incorperated the proposed China Town on Main Street and Disneyland Paris's Discoveryland version of Tomorrowland, while still remaining grounded in the story of Fronteirland. Unfortuantely, as Disney was about to go through with the project, one factor ended all hopes of Discovery Bay. Walt Disney Productions' film "The Island at The Top of The World," a major creative influence and focus of the area's centerpice attraction, a ride in the Hyperion Airship, was a financial disaster at the box office, leading Disney executives to believe that public opinion of such an area was limited. The land that the Bay was to be built upon was later used by Michael Eisner to get celebrities to sign with the company. For example, Tim Burton was promised a land based on his films, and the same was promised to Clive Barker when the studio wanted to make a film version of his novel, "Abarat". The land remains undeveloped, and vague remanants of the Pack Mule Trail can still be seen in the trails behind the Rivers of America.
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ReplyDeletep.s. where did that Tomorrowland 2055 artwork comes from, I've never seen that before. Thanks!
ReplyDeleteThank you for enjoying my blog! I've followed yours for quite some time, so I am very honored!
ReplyDeleteThe artwork is from a Disney Press Release circa 1989 of all the plans for Disneyland, including various plans for 2055. The building reminds me of the Golden Dreams theatre with what appears to be a variation on Cosmic Waves in front.